The first part of a four-week crash course in being a roleplaying game master (GM), headed up by our veteran GMs on staff! Students will learn the ins and outs of running a game, from the initial plan to the final scene. Join a small group of fellow learners and receive personalised feedback on your ideas.
This course is suitable for complete beginners to roleplaying, players who want to dip into GMing, or intermediate GMs looking to pick up some new tricks. The topics under discussion will include preparing a plot, setting the tone for a game, and hacking systems for your own purposes.
This session covers the three roles of a GM, as well as advice on preparing a plot. Tickets are available below, and cover all four sessions (each Thursday in April).